Modern Warfare 3 Video Montage
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Saturday, 3 December 2011
Tuesday, 22 November 2011
Xbox 360 Dashboard Update 6TH December 2011
Microsoft will release the next free Xbox 360 dashboard update on the 6Th December 2011.
This update will include:-
This update will include:-
New personal and social features including Cloud Storage for Game Saves and LIVE Profile
Beacons and Facebook Sharing
Enhanced Family Settings
Integrated voice and gesture controls across the dashboard and in apps
Bing voice search (Available this year in the US, UK and CA)
There will also be other features to come in the future such as new, customized applications for television, movies, internet videos, sports and music .
Monday, 21 November 2011
Modern Warfare 3 Review
In this explosive action packed tour of the world you go from one spectacular set piece to the next.
The mechanics of the game have not changed much. You still have to keep moving forward until you reach a certain point otherwise your enemies keep re-spawning. Your game automatically saves when you reach checkpoints and crouching and taking cover is the name of the game to avoid being killed.
The weapons vary from new and old ones you have seen before and in some missions there is the variety of being able to use a laptop to call and control drone strikes and there is the ever fun use of being able to use the mini-gun on a moving helicopter.
There are some great scene setting missions such as the under water attack of a submarine, chasing a London underground train by truck and protecting a president from a assault of an airborne plane.There sometimes can be too much going on and its not always easy in a big fire-fight to pick out your enemies. This coupled with the short campaign which on average may take only 8 hours to play through, are the only real gripes with the game. It may be an idea to play the game on the Hardened difficulty setting rather than the default normal one so as to make the campaign to last longer.
There will be those who really buy MW3 for the multi-player experience. Multi-player is as fast passed as ever. Through the new point streak and strike package system, team work and objective based play is encouraged but the assault strike package still allows for the traditional kill streaks.

Modern Warfare 3 is a better game than the previous 3 call of duty games and although it may have not changed greatly in terms of gameplay it is one of the most exciting and best of it's kind around.
For Great Price on MW3 and other Video Games Click Here!
Saturday, 19 November 2011
Gears Of War 3 Video Mash UP
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Saturday, 23 July 2011
Earth Defence Force: Insect Armageddon Review
Earth Defence Force: Insect Armageddon Review.
Earth Defence Force: Insect Armageddon is a much better attempt of nailing the so-bad-it's-good vibe in Insect Armageddon. Much has been updated, but the charm of the original EDF remains. Enemy bugs and robots are familiar, but have all been improved to behavie in a more dynamic and aggressive way. Four different class types are available this time around, alongside a basic RPG-style levelling system that adds a clearer sense of progression.
It's certainly a more competent game than Earth Defence Force 2017, but it's interesting to see how these improvements have impacted the game's overall tone. Insect Armageddon isn't a naturally terrible game, which means it has to be more self-aware when it's being intentionally bad. Switching from daft naivety to being openly tongue-in-cheek is a tough transition, but the team have really nailed it, especially in terms of the knowingly silly voice acting throughout.
The visual improvements on show are huge - but vitally this never hampers the ludicrous quantities of enemies that EDF games are famous for. The legendary slowdown isn't entirely gone, but the scale of destruction it's caused by is glorious enough to make it wholly forgivable. When you do finally get toward the end of the game, you'll be seeing some serious destruction.
Enemies and explosions get bigger, and that's about as deep as things get. It's easy enough to finish the game on normal difficulty in less than 7 hours, but that's just the beginning: With four classes of EDF soldier to level up and three difficulty settings to go at, you're looking at around 30-40 hours of gaming to get all the achievements. That's probably too much of a grind to play alone, but get some friends involved and this is no-frills co-op gaming at its best.
Classic split-screen co-op makes a return, but it's the Xbox Live co-op that ensures longevity. Health pick-ups are instantly shared, and allies can be revived in the field - a crucial change that lets you dip into harder difficulties than you'd usually be comfortable with. Whilst the survival mode off-shoot supports up to 6 players over Xbox Live, the main campaign disappointingly only supports 3 people at a time.Earth Defence Force: Insect Armageddon provides giant bugs and massive robots. Incorporating the new changes goes a long way to fixing most of EDF 2017's problems without damaging any of the dodgy aspects that made it so wonderfully wonky. If you're in the market for some mindless co-op nonsense, Insect Armageddon's comes highly recommended.
For Great prices on Video Games click here!
Friday, 22 July 2011
Crysis 2 Review
In Crysis 2 you're Alcatraz, a man who escapes death in the prologue, only to wake up in a new prison, the Nanosuit 2.0. From that point on, Alcatraz might as well not exist. He's a mute hero, operating on gravel-voiced orders grumbled into his ear by the surprisingly clued-up suit. The suit proves early on who's in control - it even freezes your body early on for a couple of mini-tutorials.
The suits various modes let you carry out objectives in your own style. A tap on the right bumper makes you invisible, allowing you to flank, stealth-kill, or completely avoid your enemies. The left bumper springs you directly into armour mode, allowing you (in the easier difficulty settings, at least) to wade through the battle zone, kicking cars around like some kind of man-mental.
Less amazing powers include power jumps, massive throws and sprinting - all of which drain the energy. Run out of energy at the wrong time, and you'll be visible, prone, and unable to sprint. Leaving you to be an easy target.
The single-player campaign rewards those who're determined to experiment.
The suit will occasionally offer you tactical options, overlaying waypoints on the map, and giving you a short description of what you can do there. Flank, Get, Use, Resupply, Stealth and Ambush are self-explanatory regulars - LedgeGrab, Explore and Observe are slightly more oblique clues.
When the aliens arrive then it's time to fight. The Seph drop Nano Catalysts which can be used to boost your suit. Armour enhancements, footstep tracking and stealth upgrades. The AI is not always consistent, with nearby enemies being oblivious, and miles-away enemies spotting you the second you come out of cloak.

Crysis 2's greatest fault isn't limited options, it's the fact it lets you get away with being boring. Even with that, the single-player is great fun. It's around ten hours of battling along an increasingly out of alignment New York.
As you progress, streets rupture, buildings tilt and fall, and ploughing through it all in the Super Punchy Jumpsuit is both massively empowering, and intelligently balanced by the need to manage its energy levels. There are all the first-person staples you'd expect - manning a tank turret, vehicle sections, taking down a helicopter - but it's that suit that makes Crysis its own game.
The multi-player can have Sixteen suits battling it out and makes for some of the most exciting, angry, and satisfying action you'll ever have. Stealth allows snipers to camp virtually anywhere, although there's a small balancing touch - firing from stealth will, for a fraction of a second, create a blinding flash to put you off. Switching out of stealth and into armour is a vital skill.
Crysis 2 is in short a brilliant game, but does have it's weaknesses and if the mode-swapping suitplay hadn't been so strong, it might have dragged the game down. But the story and combat is strong enough to carry you through, and if you can handle the competitive multiplayer, the Nanosuit will bring a whole world of different and exciting tactics to your online game.
For Great prices on Video Games click here!
Sunday, 13 March 2011
Nintendo 3DS Preview
For great deals on the new Nintendo 3DS check out the links below.
Click the link to pre-order or buy Nintendo 3DS for USA: 3DSUSA
Click the link to pre-order or buy Nintendo 3DS for UK: 3DSUK
Click the link to pre-order or buy Nintendo 3DS for Canada: 3DSCanada
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Wednesday, 2 March 2011
Ghost Recon Future soldier video
Click the link to view the offer http://doiop.com/GhostReconFutreSoldier
Pre-order Ghost Recon Future Soldier and get a price guarantee.
For a great deal and cheap price pre-order Future Soldier now!
Bonus available for Xbox 360 and PS3.
Thursday, 17 February 2011
Dead Space 2 Review
Dead Space 2 is the sequel to the enjoyable original survival horror Dead Space.
The game begins with a mask-free Isaac waking up in the asylum wing of a hospital on the floating city of Sprawl. There a fully-fledged Necromorph outbreak underway, it soon becomes clear that the most sensible attire for the occasion probably isn't a strait-jacket. As you make your way through the hospital with your trusty light-source, Necromorphs could be anywhere, and survival is the name of the game.
The Necromorphs this time out are a mixture of great new ones and some of the old ones from the first Dead Space. Thankfully though those white crab things and the tentacled wall-hangers get far less screen-time than before. Isaac this time has cooler looking suits and better capabilities with weapons still purchased from shop terminals and these are still upgradeable.
There's still a huge amount of skulking in dark corridors and wondering when the reanimated dead will next strike, it's just that the pacing is better and repetition is limited. The game is a shorter one, yet has a multitude of insane ideas stuffed in to compensate.
The game is still scary, and not just in the fact that ammo is far less abundant and that those horrid black uber-necros still appear from nowhere to snip you in two. The best jumps in Dead Space 2 are brilliantly conceived environmental details that go off at the wrong time, or have been poised to dangle into your field of view just when you don't expect it.
Dead Space 2 is as good as Dead Space, being more scary, compelling and with more action and a higher intensity which make up for a spectacular sci-fi game.
Search Amazon.com for Dead Space 2
The game begins with a mask-free Isaac waking up in the asylum wing of a hospital on the floating city of Sprawl. There a fully-fledged Necromorph outbreak underway, it soon becomes clear that the most sensible attire for the occasion probably isn't a strait-jacket. As you make your way through the hospital with your trusty light-source, Necromorphs could be anywhere, and survival is the name of the game.
The Necromorphs this time out are a mixture of great new ones and some of the old ones from the first Dead Space. Thankfully though those white crab things and the tentacled wall-hangers get far less screen-time than before. Isaac this time has cooler looking suits and better capabilities with weapons still purchased from shop terminals and these are still upgradeable.
The game is still scary, and not just in the fact that ammo is far less abundant and that those horrid black uber-necros still appear from nowhere to snip you in two. The best jumps in Dead Space 2 are brilliantly conceived environmental details that go off at the wrong time, or have been poised to dangle into your field of view just when you don't expect it.
Dead Space 2 is as good as Dead Space, being more scary, compelling and with more action and a higher intensity which make up for a spectacular sci-fi game.
Search Amazon.com for Dead Space 2
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