Getting to grips with the controller free experience with Kinect.
Kinect’s setup and calibration process gives you some time to get comfortable with the device. In a series of setup screens, you’re reminded that the camera needs to be two to six feet from the floor, centered above or below your TV. After the Kinect runs a few checks (background noise, speaker noise, microphone calibration), you’re pretty much ready to go unless the device isn’t reading you well, in which case you can enter the Kinect Tuner. Otherwise, you can move on to the dashboard.
Using Kinect to navigate the 360 dashboard, won’t be the same menu structure as someone using a controller. Waving your hand to activate the Kinect or saying “Xbox, Kinect” will take you to the Kinect Hub which is a more limited dashboard menu that offers slides for your Friends list, Achievements, Avatar Editor, ESPN, Zune Marketplace, and more. Jumping into each area is as simple as putting your hand on its slide or using your voice to navigate around.
It's pretty cool to bounce around your 360 using your hands or voice but just know that neither method is as fast or efficient as navigating with a controller, and that for now, you’ll still need a controller handy for specific functions.
Kinect does work better in large spaces as it is recommended to be six to eight feet away from the sensor and can support 2 active players at a time.
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